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Complete Virtual Reality and Augmented Reality Development with Unity

You're reading from   Complete Virtual Reality and Augmented Reality Development with Unity Leverage the power of Unity and become a pro at creating mixed reality applications

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Product type Course
Published in Apr 2019
Publisher Packt
ISBN-13 9781838648183
Length 668 pages
Edition 1st Edition
Languages
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Authors (2):
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Jesse Glover Jesse Glover
Author Profile Icon Jesse Glover
Jesse Glover
Jonathan Linowes Jonathan Linowes
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Jonathan Linowes
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Table of Contents (24) Chapters Close

Title Page
Copyright
About Packt
Contributors
Preface
1. Virtually Everything for Everyone 2. Content, Objects, and Scale FREE CHAPTER 3. VR Build and Run 4. Gaze-Based Control 5. Handy Interactables 6. World Space UI 7. Locomotion and Comfort 8. Playing with Physics and Fire 9. Animation and VR Storytelling 10. What AR is and How to Get Set up 11. GIS Fundamentals - The Power of Mapping 12. Censored - Various Sensor Data and Plugins 13. The Sound of Flowery Prose 14. Picture Puzzle - The AR Experience 15. Fitness for Fun - Tourism and Random Walking 16. Snap it! Adding Filters to Pictures 17. To the HoloLens and Beyond 1. Other Books You May Enjoy Index

Getting started with Unity


If you don't have the Unity 3D game engine application installed on your PC yet, do that now! The full-featured Personal Edition is free and runs on both Windows and Mac. To get Unity, go to https://store.unity.com/, select the version that you want, click on Download Installer, and continue following the instructions. This book assumes you have version 2017.2 or later of Unity.

For you beginners out there, we're going to take this first section nice and slow, with more hand-holding than what you'll get later on in the book. Furthermore, even if you already know Unity and have developed your own games, it may be worthwhile to revisit the fundamental concepts, since the rules are sometimes different when designing for virtual reality.

Creating a new Unity project

Let's create a new Unity project named VR_is_Awesome, or whatever you'd like.

To create a new Unity project, launch Unity from your operating system and the Open dialog box will appear. From this dialog box...

You have been reading a chapter from
Complete Virtual Reality and Augmented Reality Development with Unity
Published in: Apr 2019
Publisher: Packt
ISBN-13: 9781838648183
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