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Going the Distance with Babylon.js

You're reading from   Going the Distance with Babylon.js Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801076586
Length 426 pages
Edition 1st Edition
Languages
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Author (1):
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Josh Elster Josh Elster
Author Profile Icon Josh Elster
Josh Elster
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Building the Application
2. Chapter 1: The Space-Truckers Operation Manual FREE CHAPTER 3. Chapter 2: Ramping up on Babylon.js 4. Chapter 3: Establishing the Development Workflow 5. Chapter 4: Creating the Application 6. Chapter 5: Adding a Cut Scene and Handling Input 7. Part 2: Constructing the Game
8. Chapter 6: Implementing the Game Mechanics 9. Chapter 7: Processing Route Data 10. Chapter 8: Building the Driving Game 11. Chapter 9: Calculating and Displaying Scoring Results 12. Chapter 10: Improving the Environment with Lighting and Materials 13. Part 3: Going the Distance
14. Chapter 11: Scratching the Surface of Shaders 15. Chapter 12: Measuring and Optimizing Performance 16. Chapter 13: Converting the Application to a PWA 17. Chapter 14: Extended Topics, Extended 18. Index 19. Other Books You May Enjoy

To get the most out of this book

You’ll want to be at least passingly familiar with JavaScript before engaging with the activities in this book, at least to the point where you are not fazed by looking at code that may initially be unfamiliar. Knowing basic 3D concepts and terms is also helpful. If you are new to Babylon.js, JavaScript, or 3D development, then a fantastic place to start is the Babylon.js start page at https://doc.babylonjs.com/journey/theFirstStep.

A web browser with the Mozilla or Chrome rendering engine is recommended, as it has the greatest level of support for various WebGL and WebGPU features. Safari (WebKit) is known to be significantly behind the other engines listed in its support with similar functionality.

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.

The Babylon.js community is the most valuable resource around for getting help with everything related to BJS.As an Open Source project, Babylon.js is kept alive by its’ dedicated community of contributors. Who can contribute? Anyone. What can be contributed? Almost anything. Join the BJS community on the official forums at https://forum.babylonjs.com and meet the gang!

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