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Internet of Things Projects with ESP32

You're reading from   Internet of Things Projects with ESP32 Build exciting and powerful IoT projects using the all-new Espressif ESP32

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Product type Paperback
Published in Mar 2019
Publisher Packt
ISBN-13 9781789956870
Length 252 pages
Edition 1st Edition
Tools
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Author (1):
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Agus Kurniawan Agus Kurniawan
Author Profile Icon Agus Kurniawan
Agus Kurniawan
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Table of Contents (12) Chapters Close

Preface 1. Getting Started with ESP32 2. Making Visual Data and Animation on an LCD FREE CHAPTER 3. Building a Simple Game with an Embedded ESP32 Board 4. Building a Sensor Monitoring Logger 5. Controlling IoT Devices over the Internet 6. Building an IoT Weather Station 7. Making Your Own Wi-Fi Wardriving 8. Building Your Own Wi-Fi Cam 9. Making IoT Devices Interact with Mobile Applications 10. Building IoT Monitoring with Cloud Technology 11. Other Books You May Enjoy

Connecting to an existing Wi-Fi network

In this section, we will be connecting to an existing Wi-Fi network. You should prepare a Wi-Fi hotspot for demo purposes. For Wi-Fi security, we will use WPA/WPA2 on an existing Wi-Fi network. Since we are using WPA/WPA2 authentication mode, we need the SSID name and SSID key from your Wi-Fi hotspot in order to join this Wi-Fi network.

We can now start to create a project called wificonnect. In the main entry, the app_main() function, we call the connect_to_wifi() function. The connect_to_wifi() function is the function that connects to existing Wi-Fi networks:

void app_main()
{
//Initialize NVS
esp_err_t ret = nvs_flash_init();
if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) {
ESP_ERROR_CHECK(nvs_flash_erase());
ret = nvs_flash_init();
}
ESP_ERROR_CHECK(ret);

connect_to_wifi...
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