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Mastering Android Game Development with Unity

You're reading from   Mastering Android Game Development with Unity Build high-end Android games with Unity's advanced features

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781783550777
Length 352 pages
Edition 1st Edition
Tools
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Author (1):
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Siddharth Shekar Siddharth Shekar
Author Profile Icon Siddharth Shekar
Siddharth Shekar
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Table of Contents (9) Chapters Close

Preface 1. Introduction to Android Game Development with Unity3D FREE CHAPTER 2. Finishing the Perky Penguin 2D Game 3. Adding Player Character for an Action Fighting Game 4. Enemy Characters with AI 5. Gameplay, UI, and Effects 6. GameScene and SceneFlow 7. Gamestats, Social, IAP, and Ad Integration 8. Sound, Finishing Touches, and Publishing

Preparing the build for publishing


One thing that we still haven't done is to add the icon for the app. Once you have the app icon designed we set the icon for different Android devices.

For creating different size app icons from a single image, I use the http://makeappicon.com/ website. All you have to do is drop the icon design in there and it will generate the icons of different sizes. Either browse to the file on the icon folder or drag and drop onto the link on the site and it will generate the icon and then it can be e-mailed to you:

Once you receive the files, download and extract them in a new folder called Icons in the Project folder.

Open PlayerSettings in Unity. Under PlayerSettings, you can add the company logo. Make sure you add the details in the Company Name and Product Name fields. Under Resolution and Presentation section, set Default Orientation* field to Landscape Left:

Next, under the Icon component, check the Override for Android option and select the icon with the correct...

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