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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Creating a native Android app using Visual Studio for Mac

In this section, we will take a look at how to create a native Android solution for the first time. We will begin by developing the basic structure for our application, as well as adding the Xamarin Media Plugin NuGet package and designing the user interface using XML for our PhotoLibrary application.

We will also learn how to update the Strings XML file to include values for our UI control elements that are contained in our XML file. Finally, we will create the styles XML file for our Photo Library app that will be used to style our UI control elements.

Before we can proceed, we need to create our PhotoLibrary project. It is very simple to create this using Visual Studio for Mac. Simply follow these steps:

  1. Firstly, launch the Visual Studio for Mac application.
  2. Next, choose the New Solution… option, or alternatively...
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