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Real-World Implementation of C# Design Patterns

You're reading from   Real-World Implementation of C# Design Patterns Overcome daily programming challenges using elements of reusable object-oriented software

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803242736
Length 442 pages
Edition 1st Edition
Languages
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Author (1):
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Bruce M. Van Horn II Bruce M. Van Horn II
Author Profile Icon Bruce M. Van Horn II
Bruce M. Van Horn II
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
2. Chapter 1: There’s a Big Ball of Mud on Your Plate of Spaghetti FREE CHAPTER 3. Chapter 2: Prepping for Practical Real-World Applications of Patterns in C# 4. Part 2: Patterns You Need in the Real World
5. Chapter 3: Getting Creative with Creational Patterns 6. Chapter 4: Fortify Your Code With Structural Patterns 7. Chapter 5: Wrangling Problem Code by Applying Behavioral Patterns 8. Part 3: Designing New Projects Using Patterns
9. Chapter 6: Step Away from the IDE! Designing with Patterns Before You Code 10. Chapter 7: Nothing Left but the Typing – Implementing the Wheelchair Project 11. Chapter 8: Now You Know Some Patterns, What Next? 12. Index 13. Other Books You May Enjoy Appendix 1: A Brief Review of OOP Principles in C# 1. Appendix 2: A Primer on the Unified Modeling Language (UML)

B2B (back to bicycles)

In our last episode, sisters Kitty and Phoebe had decided to open their own bicycle factory: Bumble Bikes. They intend to leverage Kitty’s expertise and design the most innovative bicycles on the road. Phoebe is capitalizing on her own engineering skills by designing and building robotics. Although neither sister is a professionally trained software developer, their father, a retired time-traveling software engineer, had taught the girls to code at a young age. The sisters know their way around an IDE, but they are only just learning about patterns. Therefore, the coding task at hand is to write the robotic control software that will run an automated factory.

The robotic manufacturing systems take instances of Bicycle classes and translate those into physical bicycles. The girls have mastered Creational patterns and they have settled on using the Builder pattern. The Builder pattern will be used to create any type of bicycle component needed and assemble...

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