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The Reinforcement Learning Workshop

You're reading from   The Reinforcement Learning Workshop Learn how to apply cutting-edge reinforcement learning algorithms to a wide range of control problems

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Product type Paperback
Published in Aug 2020
Publisher Packt
ISBN-13 9781800200456
Length 822 pages
Edition 1st Edition
Languages
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Authors (9):
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Dr. Alexandra Galina Petre Dr. Alexandra Galina Petre
Author Profile Icon Dr. Alexandra Galina Petre
Dr. Alexandra Galina Petre
Anand N.S. Anand N.S.
Author Profile Icon Anand N.S.
Anand N.S.
Quan Nguyen Quan Nguyen
Author Profile Icon Quan Nguyen
Quan Nguyen
Anthony So Anthony So
Author Profile Icon Anthony So
Anthony So
Mayur Kulkarni Mayur Kulkarni
Author Profile Icon Mayur Kulkarni
Mayur Kulkarni
Aritra Sen Aritra Sen
Author Profile Icon Aritra Sen
Aritra Sen
Alessandro Palmas Alessandro Palmas
Author Profile Icon Alessandro Palmas
Alessandro Palmas
Emanuele Ghelfi Emanuele Ghelfi
Author Profile Icon Emanuele Ghelfi
Emanuele Ghelfi
Saikat Basak Saikat Basak
Author Profile Icon Saikat Basak
Saikat Basak
+5 more Show less
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Table of Contents (14) Chapters Close

Preface
1. Introduction to Reinforcement Learning 2. Markov Decision Processes and Bellman Equations FREE CHAPTER 3. Deep Learning in Practice with TensorFlow 2 4. Getting Started with OpenAI and TensorFlow for Reinforcement Learning 5. Dynamic Programming 6. Monte Carlo Methods 7. Temporal Difference Learning 8. The Multi-Armed Bandit Problem 9. What Is Deep Q-Learning? 10. Playing an Atari Game with Deep Recurrent Q-Networks 11. Policy-Based Methods for Reinforcement Learning 12. Evolutionary Strategies for RL Appendix

Introduction

In the previous chapter, we learned about the Multi-Armed Bandit (MAB) problem – a popular sequential decision-making problem that aims to maximize your reward when playing on the slot machines in a casino. In this chapter, we will combine deep learning techniques with a popular Reinforcement Learning (RL) technique called Q learning. Put simply, Q learning is an RL algorithm that decides the best action to be taken by an agent for maximum rewards. The "Q" in Q learning represents the quality of the action that is used to gain future rewards. In many RL environments, we may not have state transition dynamics (that is, the probability of going from one state to another), or it is too complex to gather state transition dynamics. In these complex RL environments, we can use the Q learning approach to implement RL.

In this chapter, we will start by understanding the very basics of deep learning, such as what a perceptron and a gradient descent are and what...

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