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Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Unleash the full potential of Embedded Linux with Linux 4.9 and Yocto Project 2.2 (Morty) Updates

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787283282
Length 478 pages
Edition 2nd Edition
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Author (1):
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Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
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Table of Contents (17) Chapters Close

Preface 1. Starting Out FREE CHAPTER 2. Learning About Toolchains 3. All About Bootloaders 4. Configuring and Building the Kernel 5. Building a Root Filesystem 6. Selecting a Build System 7. Creating a Storage Strategy 8. Updating Software in the Field 9. Interfacing with Device Drivers 10. Starting Up – The init Program 11. Managing Power 12. Learning About Processes and Threads 13. Managing Memory 14. Debugging with GDB 15. Profiling and Tracing 16. Real-Time Programming

Summary

The toolchain is always your starting point; everything that follows from that is dependent on having a working, reliable toolchain.

Most embedded build environments are based on a cross development toolchain, which creates a clear separation between a powerful host computer building the code and a target computer on which it runs. The toolchain itself consists of the GNU binutils, a C compiler from the GNU compiler collection—and quite likely the C++ compiler as well—plus one of the C libraries I have described. Usually, the GNU debugger, GDB, will be generated at this point, which I describe in Chapter 14, Debugging with GDB. Also, keep a watch out for the Clang compiler, as it will develop over the next few years.

You may start with nothing but a toolchain—perhaps built using crosstool-NG or downloaded from Linaro—and use it to compile all...

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