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Swift 3 Game Development

You're reading from   Swift 3 Game Development Build iOS 10 Games with Swift 3.0

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787127753
Length 258 pages
Edition 2nd Edition
Languages
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Author (1):
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Stephen Haney Stephen Haney
Author Profile Icon Stephen Haney
Stephen Haney
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Table of Contents (14) Chapters Close

Preface 1. Designing Games with Swift FREE CHAPTER 2. Sprites, Camera, Action! 3. Mix in the Physics 4. Adding Controls 5. Spawning Enemies, Coins, and Power-ups 6. Generating a Never-Ending World 7. Implementing Collision Events 8. Polishing to a Shine - HUD, Parallax Backgrounds, Particles, and More 9. Adding Menus and Sounds 10. Standing Out in the Crowd with Advanced Features 11. Choosing a Monetization Strategy 12. Integrating with Game Center 13. Ship It! Preparing for the App Store and Publication

Registering an app with iTunes Connect

Since Apple will be storing our high scores and achievements on their centralized servers, we need to communicate to Apple that we need Game Center for our app. The first step is to create a record for our app on the iTunes Connect website. Follow these steps to create an iTunes Connect record:

  1. Use Safari and navigate to http://itunesconnect.apple.com .
  2. Sign in with your Apple developer account information.
  3. When you reach the iTunes Connect dashboard, click on the My Apps icon.
  4. Towards the upper-left, click on the + symbol and select New iOS App, as shown in the following screenshot:
    Registering an app with iTunes Connect
  5. In the subsequent dialog, locate the link at the bottom that says Register a new bundle ID on the Developer Portal. Click this link to create a Bundle ID for your app.
  6. You will arrive in the developer portal. Select App IDs in the left-hand column, under the Identifiers column, as shown in the following screenshot:
    Registering an app with iTunes Connect
  7. Click on the plus icon in the upper-right corner to add a new...
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