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The Art of Writing Efficient Programs

You're reading from   The Art of Writing Efficient Programs An advanced programmer's guide to efficient hardware utilization and compiler optimizations using C++ examples

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Product type Paperback
Published in Oct 2021
Publisher Packt
ISBN-13 9781800208117
Length 464 pages
Edition 1st Edition
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (18) Chapters Close

Preface 1. Section 1 – Performance Fundamentals
2. Chapter 1: Introduction to Performance and Concurrency FREE CHAPTER 3. Chapter 2: Performance Measurements 4. Chapter 3: CPU Architecture, Resources, and Performance 5. Chapter 4: Memory Architecture and Performance 6. Chapter 5: Threads, Memory, and Concurrency 7. Section 2 – Advanced Concurrency
8. Chapter 6: Concurrency and Performance 9. Chapter 7: Data Structures for Concurrency 10. Chapter 8: Concurrency in C++ 11. Section 3 – Designing and Coding High-Performance Programs
12. Chapter 9: High-Performance C++ 13. Chapter 10: Compiler Optimizations in C++ 14. Chapter 11: Undefined Behavior and Performance 15. Chapter 12: Design for Performance 16. Assessments 17. Other Books You May Enjoy

Summary

In this chapter, we have explored the second of the main areas of C++ efficiency: helping the compiler generate more efficient code.

The goal of this book is to arm you with the understanding of the interaction between your code, the computer, and the compiler so that you can make these determinations with good judgment and solid understanding.

The easiest way to help the compiler optimize your code is to follow the general rules of thumb for effective optimization, many of which are also rules of good design: minimize the interfaces and interactions between different sections of the code, organize the code into blocks, functions, and modules, each of which has simple logic and well-defined interface boundaries, avoid global variables and other hidden interactions, and so on. The fact that these are also best design practices is not coincidental: generally, code that is easy for a programmer to read is also easy for the compiler to analyze.

More advanced optimizations...

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