Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Cross-Platform Development with Qt 6 and Modern C++

You're reading from   Cross-Platform Development with Qt 6 and Modern C++ Design and build applications with modern graphical user interfaces without worrying about platform dependency

Arrow left icon
Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800204584
Length 442 pages
Edition 1st Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Nibedit Dey Nibedit Dey
Author Profile Icon Nibedit Dey
Nibedit Dey
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface 1. Section 1: The Basics
2. Chapter 1: Introduction to Qt 6 FREE CHAPTER 3. Chapter 2: Introduction to Qt Creator 4. Chapter 3: GUI Design Using Qt Widgets 5. Chapter 4: Qt Quick and QML 6. Section 2: Cross-Platform Development
7. Chapter 5: Cross-Platform Development 8. Section 3: Advanced Programming, Debugging, and Deployment
9. Chapter 6: Signals and Slots 10. Chapter 7: Model View Programming 11. Chapter 8: Graphics and Animations 12. Chapter 9: Testing and Debugging 13. Chapter 10: Deploying Qt Applications 14. Chapter 11: Internationalization 15. Chapter 12: Performance Considerations 16. Other Books You May Enjoy

Graphics in Qt Quick

Qt Quick is designed to take advantage of hardware-accelerated rendering. It will be built by default on the low-level graphics API that is most appropriate for the target platform. On Windows, for example, it will default to Direct3D, whereas on macOS, it will default to Metal. For rendering, Qt Quick applications make use of a scene graph. The scene graph renderer can make more efficient graphics calls, which improves performance. The scene graph has an accessible API that allows you to create complex but fast graphics. The Qt Quick 2D Renderer can also be used to render Qt Quick. This raster paint engine allows Qt Quick applications to be rendered on platforms that do not support OpenGL.

Qt uses the most appropriate graphics API on the target platform by default. However, it is possible to configure Qt's rendering path to use a specific API. In many cases, selecting a specific API improves performance and allows developers to deploy on platforms that...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image