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Mastering Qt  5

You're reading from   Mastering Qt 5 Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995399
Length 534 pages
Edition 2nd Edition
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Authors (2):
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Robin Penea Robin Penea
Author Profile Icon Robin Penea
Robin Penea
Guillaume Lazar Guillaume Lazar
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Guillaume Lazar
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Table of Contents (16) Chapters Close

Preface 1. Get Your Qt Feet Wet FREE CHAPTER 2. Discovering qmake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Multimedia and Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks 15. Other Books You May Enjoy

Loading your plugins dynamically

We will now deal with the application that loads these plugins:

  1. Create a new Subproject inside ch08-image-animation
  2. Select the Qt Widgets Application type
  3. Name it image-animation and accept the default Class Information settings

We have a few last things to do in the .pro files. First, image-animation will try to load the plugins from somewhere in its output directory. Because each filter-plugin project is independent, its output directory is separated from image-animation. Thus, each time you modify a plugin, you will have to copy the compiled shared library inside the proper image-animation directory. This works to make it available to the image-animation application, but we are lazy developers, right?

We can automate this by updating plugins-common-pri, like so:

INCLUDEPATH += $$PWD/sdk 
DEPENDPATH += $$PWD/sdk 
 
windows { 
    CONFIG(debug...
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