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Modern CMake for C++

You're reading from   Modern CMake for C++ Discover a better approach to building, testing, and packaging your software

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Product type Paperback
Published in Feb 2022
Publisher Packt
ISBN-13 9781801070058
Length 460 pages
Edition 1st Edition
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Author (1):
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Rafał Świdziński Rafał Świdziński
Author Profile Icon Rafał Świdziński
Rafał Świdziński
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Introducing CMake
2. Chapter 1: First Steps with CMake FREE CHAPTER 3. Chapter 2: The CMake Language 4. Chapter 3: Setting Up Your First CMake Project 5. Section 2: Building With CMake
6. Chapter 4: Working with Targets 7. Chapter 5: Compiling C++ Sources with CMake 8. Chapter 6: Linking with CMake 9. Chapter 7: Managing Dependencies with CMake 10. Section 3: Automating With CMake
11. Chapter 8: Testing Frameworks 12. Chapter 9: Program Analysis Tools 13. Chapter 10: Generating Documentation 14. Chapter 11: Installing and Packaging 15. Chapter 12: Creating Your Professional Project 16. Other Books You May Enjoy Appendix: Miscellaneous Commands

How to find installed packages

Alright, let's say that you have decided to up your game with network communication or storing data at rest. Plaintext files, JSON, or even good old XML won't do. You want to serialize your data straight to binary format, preferably with a library known very well in the industry – say, protocol buffers (Protobuf) from Google. You find the documentation, install the dependencies in the system, and now what? How do we actually tell CMake to find and use this external dependency you're introducing? Luckily, there's a find_package() command. It works like a charm in most cases.

Let's rewind and start by setting the scene – we have to install the dependencies we want to use because find_package(), as the name suggests, is only about discovering packages in a system. We're assuming that dependencies are already installed or that users of our solution know how to install specific, necessary dependencies when prompted...

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