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Hands-On Object-Oriented Programming with Kotlin

You're reading from   Hands-On Object-Oriented Programming with Kotlin Build robust software with reusable code using OOP principles and design patterns in Kotlin

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789617726
Length 370 pages
Edition 1st Edition
Languages
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Authors (2):
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Abid Khan Abid Khan
Author Profile Icon Abid Khan
Abid Khan
Igor Kucherenko Igor Kucherenko
Author Profile Icon Igor Kucherenko
Igor Kucherenko
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Toc

Table of Contents (14) Chapters Close

Preface 1. Getting Started with Kotlin FREE CHAPTER 2. Introduction to Object-Oriented Programming 3. The Four Pillars of Object-Oriented Programming 4. Classes - Advanced Concepts 5. Data Collection, Iterators, and Filters 6. Object-Oriented Patterns in Kotlin 7. Coroutines - a Lightweight Thread? 8. Interoperability 9. Regular Expression and Serialization in Kotlin 10. Exception Handling 11. Testing in Object-Oriented Programming with Kotlin 12. Assessments 13. Other Books You May Enjoy

Chapter 8

  1. Interoperability refers to the ability to use both Java and Kotlin languages in a single project. We can call Kotlin functions in Java, as well as Java methods and variables in Kotlin code. This gives us the advantage of code reusability. For example, if we have an existing Java project with classes and functions, then we do not need to rewrite everything in Kotlin from scratch. Instead, we can use each and every line of Java code in Kotlin.
  2. JVM annotations are used to make the Kotlin code simple and clean for Java developers. @file: JvmName helps us to use another Kotlin filename. jvmName(functionName) is used to assign a new name to the existing function, and @JvmStatic helps to call static functions from Kotlin.
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