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Learning D3.js 5 Mapping

You're reading from   Learning D3.js 5 Mapping Build cutting-edge maps and visualizations with JavaScript

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781787280175
Length 298 pages
Edition 2nd Edition
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Authors (3):
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Thomas Newton Thomas Newton
Author Profile Icon Thomas Newton
Thomas Newton
Oscar Villarreal Oscar Villarreal
Author Profile Icon Oscar Villarreal
Oscar Villarreal
Lars Verspohl Lars Verspohl
Author Profile Icon Lars Verspohl
Lars Verspohl
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Table of Contents (13) Chapters Close

Preface 1. Gathering Your Cartography Toolbox FREE CHAPTER 2. Creating Images from Simple Text 3. Producing Graphics from Data - the Foundations of D3 4. Creating a Map 5. Click-Click Boom! Applying Interactivity to Your Map 6. Finding and Working with Geographic Data 7. Testing 8. Drawing with Canvas and D3 9. Mapping with Canvas and D3 10. Adding Interactivity to Your Canvas Map 11. Shaping Maps with Data - Hexbin Maps 12. Publishing Your Visualization with GitHub Pages

Creating a Map

It's been quite a ride so far. We've gone through all the different aspects that encompass the creation of a map. We've touched on the basics of SVG, JavaScript, and D3. Now, it's time to put all the pieces together and actually have a final deliverable product. In this chapter, we will cover the following topics through a series of experiments:

  • Foundation - creating your basic map
  • Experiment 1 - adjusting the bounding box
  • Experiment 2 - creating choropleths
  • Experiment 3 - adding click events to our visualization
  • Experiment 4 - using updates and transitions to enhance our visualization
  • Experiment 5 - adding points of interest
  • Experiment 6 - adding visualizations as a point of interest
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