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Systems Programming with C# and .NET

You're reading from   Systems Programming with C# and .NET Building robust system solutions with C# 12 and .NET 8

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781835082683
Length 474 pages
Edition 1st Edition
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Author (1):
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Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
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Table of Contents (18) Chapters Close

Preface 1. Overview of Systems Programming FREE CHAPTER 2. Chapter 1: The One with the Low-Level Secrets 3. Chapter 2: The One Where Speed Matters 4. Chapter 3: The One with the Memory Games 5. Chapter 4: The One with the Thread Tangles 6. Chapter 5: The One with the Filesystem Chronicles 7. Chapter 6: The One Where Processes Whisper 8. Chapter 7: The One with the Operating System Tango 9. Chapter 8: The One with the Network Navigation 10. Chapter 9: The One with the Hardware Handshakes 11. Chapter 10: The One with the Systems Check-Ups 12. Chapter 11: The One with the Debugging Dances 13. Chapter 12: The One with the Security Safeguards 14. Chapter 13: The One with the Deployment Dramas 15. Chapter 14: The One with the Linux Leaps 16. Index 17. Other Books You May Enjoy

Tasks and Parallel Library – the TPL

The TPL has been around for quite some time. It was introduced back in 2010 with the release of .NET 4.0.

The TPL simplifies many of the things we used to do with threads. Threads still have their place, especially when dealing with third-party libraries. However, in most cases, we can let the TPL figure things out.

In the TPL, the Task class is the main class to work with. Task is a class that handles the instantiation of threads when needed. It does much more, but we will deal with that later.

I said “when needed” because it is smart enough to determine when a new thread is needed.

Let us begin with a straightforward example and then work from there:

Task myTask = Task.Run(() => { Console.WriteLine("Hello from the task."); });
Console.WriteLine("Main thread is done.");
Console.ReadKey();

Task is just another C# class that handles much of the concurrency for us. In this case, we call...

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