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Delphi GUI Programming with FireMonkey

You're reading from   Delphi GUI Programming with FireMonkey Unleash the full potential of the FMX framework to build exciting cross-platform apps with Embarcadero Delphi

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781788624176
Length 546 pages
Edition 1st Edition
Languages
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Author (1):
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Andrea Magni Andrea Magni
Author Profile Icon Andrea Magni
Andrea Magni
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Delphi GUI Programming Frameworks
2. Introducing the FireMonkey Framework FREE CHAPTER 3. Exploring Similarities and Differences with VCL 4. Section 2: The FMX Framework in Depth
5. Mastering Basic Components 6. Discovering Lists and Advanced Components 7. Using FireDAC in FMX Applications 8. Implementing Data Binding 9. Understanding FMX Style Concept 10. Divide and Conquer with TFrameStand 11. Building Responsive UIs 12. Orchestrating Transitions and Animations 13. Section 3: Pushing to The Top: Advanced Topics
14. Building Responsive Applications 15. Exploring Cross-Platform Services 16. Learning about FMX 3D Capabilities 17. Other Books You May Enjoy

Learning about component streaming

Talking about the Rapid Application Development (RAD) aspect of a product such as Delphi, we surely have to start with the TComponent class. The main concepts of RAD are based on the idea of pluggable, reusable, and configurable building blocks combined to implement complex applications easily while keeping the developer in an affordable complexity zone.

Back in the early days, it was easy (and quite popular) to divide Delphi into two big layers – namely, RTL and VCL. VCL was (and still is) a collection of components built to wrap Windows controls in a Delphi-friendly interface, adding uniformity for many functionalities across different components (that is, font settings, positioning, and alignment settings). It also enables the possibility to have them in the Delphi IDE at design time, allowing developers to actually visually design their applications (dragging components from the tool palette to a form or a frame and editing their properties...

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