Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Flutter for Beginners

You're reading from   Flutter for Beginners An introductory guide to building cross-platform mobile applications with Flutter and Dart 2

Arrow left icon
Product type Paperback
Published in Sep 2019
Publisher Packt
ISBN-13 9781788996082
Length 512 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
Arrow right icon
View More author details
Toc

Table of Contents (21) Chapters Close

Preface 1. Section 1: Introduction to Dart FREE CHAPTER
2. An Introduction to Dart 3. Intermediate Dart Programming 4. An Introduction to Flutter 5. Section 2: The Flutter User Interface - Everything is a Widget
6. Widgets: Building Layouts in Flutter 7. Handling User Input and Gestures 8. Theming and Styling 9. Routing: Navigating between Screens 10. Section 3: Developing Fully Featured Apps
11. Firebase Plugins 12. Developing Your Own Flutter Plugin 13. Accessing Device Features from the Flutter App 14. Platform Views and Map Integration 15. Section 4: Advanced Flutter - Resources to Complex Apps
16. Testing, Debugging, and Deployment 17. Improving User Experience 18. Widget Graphic Manipulations 19. Animations 20. Other Books You May Enjoy

Handling user gestures

A mobile application would be nothing without some kind of interactivity. The Flutter framework allows the handling of user gestures in every possible way, from simple taps to drag and pan gestures. The screen events in Flutter's gesture system are separated into two layers, as follows:

  • Pointer layers: These are the layers that have pointer events which represent user interactions, with details such as touch location and movement on the device screen.
  • Gestures: Gestures in Flutter are interaction events at the highest level of definition, and you might already have seen some of them in action, such as taps, drags, and scale, for example. Also, they are the most typical way of implementing event handling.

Pointers

...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image