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Learn Arduino Prototyping in 10 days

You're reading from   Learn Arduino Prototyping in 10 days Build it, test it, learn, try again!

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781788290685
Length 288 pages
Edition 1st Edition
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Author (1):
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Kallol Bosu Roy Choudhuri Kallol Bosu Roy Choudhuri
Author Profile Icon Kallol Bosu Roy Choudhuri
Kallol Bosu Roy Choudhuri
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Table of Contents (13) Chapters Close

Preface 1. Boot Camp FREE CHAPTER 2. The Arduino Platform 3. Day 1 - Building a Simple Prototype 4. Day 2 - Interfacing with Sensors 5. Day 3 - Building a Compound Device 6. Day 4 - Building a Standalone Device 7. Day 5 - Using Actuators 8. Day 6 - Using AC Powered Components 9. Day 7 - The World of Transmitters, Receivers, and Transceivers 10. Day 8 - Short Range Wireless Communications 11. Day 9 - Long-Range Wireless Communications 12. Day 10 - The Internet of Things

Controlling Arduino projects

In the previous section, we learnt how to transmit IR signals to common household devices such as a TV set. The limitation in trying to control household devices is the fact that even if we can decode the IR codes from their remote-control sets, these devices might refuse to accept an IR code sent by our sketches. This is because these devices have their proprietary protocols. If the IR codes sent do not match with the specific device protocols then it will not work. In the preceding example, we were lucky because most Japanese manufacturers use the NEC protocol. Therefore, we were able to transmit the IR codes and control the TV set's volume.

The above limitation does not apply when we try to control our Arduino-based devices. For controlling Arduino Projects with a remote-control, we can use any remote-control lying around our household or office...

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