Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering Delphi Programming: A Complete Reference Guide

You're reading from   Mastering Delphi Programming: A Complete Reference Guide Learn all about building fast, scalable, and high performing applications with Delphi

Arrow left icon
Product type Course
Published in Nov 2019
Publisher Packt
ISBN-13 9781838989118
Length 674 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Primož Gabrijelčič Primož Gabrijelčič
Author Profile Icon Primož Gabrijelčič
Primož Gabrijelčič
Arrow right icon
View More author details
Toc

Table of Contents (19) Chapters Close

Preface 1. About Performance 2. Fixing the Algorithm FREE CHAPTER 3. Fine-Tuning the Code 4. Memory Management 5. Getting Started with the Parallel World 6. Working with Parallel Tools 7. Exploring Parallel Practices 8. Using External Libraries 9. Introduction to Patterns 10. Singleton, Dependency Injection, Lazy Initialization, and Object Pool 11. Factory Method, Abstract Factory, Prototype, and Builder 12. Composite, Flyweight, Marker Interface, and Bridge 13. Adapter, Proxy, Decorator, and Facade 14. Nullable Value, Template Method, Command, and State 15. Iterator, Visitor, Observer, and Memento 16. Locking Patterns 17. Thread pool, Messaging, Future and Pipeline 18. Other Books You May Enjoy

Optimizing strings and array allocations

When you create a string, the code allocates memory for its content, copies the content into that memory, and stores the address of this memory in the string variable. Of course, you all know that by now as this was the topic of the previous chapter.

If you append a character to this string, it must be stored somewhere in that memory. However, there is no place to store the string. The original memory block was just big enough to store the original content. The code must therefore enlarge that memory block, and only then can the appended character be stored in the newly acquired space.

As we'll see further on in the chapter, FastMM tries to make sure that the memory can be expanded in place, that is, without copying the original data into a new, larger block of memory. Still, this is not always possible and sometimes data must be copied...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image