Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Augmented Reality Game Development

You're reading from   Augmented Reality Game Development Create your own augmented reality games from scratch with Unity 5

Arrow left icon
Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781787122888
Length 334 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Micheal Lanham Micheal Lanham
Author Profile Icon Micheal Lanham
Micheal Lanham
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started FREE CHAPTER 2. Mapping the Player's Location 3. Making the Avatar 4. Spawning the Catch 5. Catching the Prey in AR 6. Storing the Catch 7. Creating the AR World 8. Interacting with an AR World 9. Finishing the Game 10. Troubleshooting

Colliders and rigidbody physics


Until now, we were avoiding the discussion of physics, but our game has been using the Unity physics engine ever since we added a character to the scene. The Unity physics engine comes in two parts: one for 2D, and the more complex 3D. A physics engine is what brings life to a game and makes the game environment more natural. Developers can then leverage this engine to quickly and easily add new objects to the world that automatically react naturally. Since we already have a good working example of a game object using the physics engine, we will take a look at that:

  1. In Unity, make sure that the Map scene is loaded.
  2. In the Hierarchy window, expand the MapScene object. Then, select the Player object. Double-click on the Player object to frame it in the Scene window.
  3. Take a look at the Scene window and at the green capsule wrapped around your iClone character. In the Inspector window, check the Rigidbody and Capsule Collider components; the following is a screenshot...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image