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Delphi GUI Programming with FireMonkey

You're reading from   Delphi GUI Programming with FireMonkey Unleash the full potential of the FMX framework to build exciting cross-platform apps with Embarcadero Delphi

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781788624176
Length 546 pages
Edition 1st Edition
Languages
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Author (1):
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Andrea Magni Andrea Magni
Author Profile Icon Andrea Magni
Andrea Magni
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Delphi GUI Programming Frameworks
2. Introducing the FireMonkey Framework FREE CHAPTER 3. Exploring Similarities and Differences with VCL 4. Section 2: The FMX Framework in Depth
5. Mastering Basic Components 6. Discovering Lists and Advanced Components 7. Using FireDAC in FMX Applications 8. Implementing Data Binding 9. Understanding FMX Style Concept 10. Divide and Conquer with TFrameStand 11. Building Responsive UIs 12. Orchestrating Transitions and Animations 13. Section 3: Pushing to The Top: Advanced Topics
14. Building Responsive Applications 15. Exploring Cross-Platform Services 16. Learning about FMX 3D Capabilities 17. Other Books You May Enjoy

Building visual layouts

In this section, we will learn about the various visual layouts/components.

UI is made of visual components (eventually with the aid of some other non-visible ones). By layout, we are usually referring to the strategy used to place these visual components in front of the user.

The placement of components always follows a particular model, for example, the box model where components can be regarded as rectangular-shaped boxes, hence, with a width and a height, and positioned using a set of coordinates (relative to a conventional origin). In our case, the origin is set to be the upper-left corner of the parent container of the component and, by convention again, the placement is expressed in coordinates of the upper-left corner of the component.

Delphi historically has adopted this model for placement of visual components in conjunction with the concept of parenthood. In the VCL framework, every component needs to have a Parent object: a visual component will be...

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