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Hands-On Reactive Programming with Clojure

You're reading from   Hands-On Reactive Programming with Clojure Create asynchronous, event-based, and concurrent applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346138
Length 298 pages
Edition 2nd Edition
Languages
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Authors (2):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
Konrad Szydlo Konrad Szydlo
Author Profile Icon Konrad Szydlo
Konrad Szydlo
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Table of Contents (15) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. A New Approach to Futures 9. A Reactive API to Amazon Web Services 10. Reactive Microservices 11. Testing Reactive Apps 12. Concurrency Utilities in Clojure 13. Other Books You May Enjoy Appendix - The Algebra of Library Design

Communication between services

Now we know that the main goal of creating microservices is to provide a single business context that is independent of other contexts. Although these services can be deployed in isolation, they need to communicate with each other. In this section, we will look at event-driven communication and the concept of CQRS.

Event-driven communication

The key concept in event-driven communication is an event. We can define an event as the outcome of the action taken by a microservice. When an event happens, some other part of the microservice architecture should react. The question is, what part should react? Stay tuned for the answer.

The following diagram will help us to understand event-driven communication...

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