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Hands-On UX Design for Developers

You're reading from   Hands-On UX Design for Developers Design, prototype, and implement compelling user experiences from scratch.

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788626699
Length 350 pages
Edition 1st Edition
Concepts
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Author (1):
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Elvis Canziba Elvis Canziba
Author Profile Icon Elvis Canziba
Elvis Canziba
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Table of Contents (18) Chapters Close

Title Page
www.packtpub.com
Contributors
Preface
1. What is UX? FREE CHAPTER 2. UX Design Process 3. User Behavior Basics and User Research 4. Getting to Know Your Users 5. User Personas 6. Designing Behavior 7. Visual Design Principles and Processes 8. Wireframes and Prototyping 9. UI Design and Implementation 10. Frontend UI Implementation and Process 11. Post-launching UX Activities 12. Designing for Big Data 1. Other Books You May Enjoy Index

Introducing visual design principles and processes


I am really happy that you have made it this far in this book, and you have just arrived at one of the most important and interesting parts of the book when it comes to product design.

This chapter is added before wireframing and prototypes deliberately, because to create good wireframes, we first have to understand how the design itself works and not just how it looks.

We will start this chapter by covering the basic principles, such as the influence of size, color, and layout of our design on the users and product directly, and then it will be easier for us to see the pros and cons of creating wireframes, visual designs, and prototypes.

To help you understand this chapter better, we will divide it into two important parts: first, we will talk about the basic elements of visual design, and then we will move on to explain the design principles.

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