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Learn C# Programming

You're reading from   Learn C# Programming A guide to building a solid foundation in C# language for writing efficient programs

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781789805864
Length 636 pages
Edition 1st Edition
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Authors (4):
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Raffaele Rialdi Raffaele Rialdi
Author Profile Icon Raffaele Rialdi
Raffaele Rialdi
Ankit Sharma Ankit Sharma
Author Profile Icon Ankit Sharma
Ankit Sharma
Prakash Tripathi Prakash Tripathi
Author Profile Icon Prakash Tripathi
Prakash Tripathi
Marius Bancila Marius Bancila
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Marius Bancila
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Toc

Table of Contents (20) Chapters Close

Preface 1. Chapter 1: Starting with the Building Blocks of C# 2. Chapter 2: Data Types and Operators FREE CHAPTER 3. Chapter 3: Control Statements and Exceptions 4. Chapter 4: Understanding the Various User-Defined Types 5. Chapter 5: Object-Oriented Programming in C# 6. Chapter 6: Generics 7. Chapter 7: Collections 8. Chapter 8: Advanced Topics 9. Chapter 9: Resource Management 10. Chapter 10: Lambdas, LINQ, and Functional Programming 11. Chapter 11: Reflection and Dynamic Programming 12. Chapter 12: Multithreading and Asynchronous Programming 13. Chapter 13: Files, Streams, and Serialization 14. Chapter 14: Error Handling 15. Chapter 15: New Features of C# 8 16. Chapter 16: C# in Action with .NET Core 3 17. Chapter 17: Unit Testing 18. Assessments 19. Other Books You May Enjoy

Chapter 5

  1. Object-oriented programming is a paradigm that allows us to write a program around objects. Its core principles are abstraction, encapsulation, inheritance, and polymorphism.
  2. Encapsulation allows us to hide the data inside a class from the outside world. Encapsulation is important because it reduces the dependencies between different components by defining minimal public interfaces for them. It also increases code reusability and security and makes code easier to unit test.
  3. Inheritance is a mechanism through which a class can inherit the properties and functionalities of another class. C# supports single inheritance but only for reference types.
  4. A virtual method is a method that has an implementation in a base class but can be overridden in derived classes, which is helpful for changing or extending implementation details. The implementation in the base class is defined with the virtual keyword. The implementation in a derived class is called an overridden...
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