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Qt 6 C++ GUI Programming Cookbook

You're reading from   Qt 6 C++ GUI Programming Cookbook Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781805122630
Length 428 pages
Edition 3rd Edition
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Author (1):
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Lee Zhi Eng Lee Zhi Eng
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Lee Zhi Eng
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Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Look-and-Feel Customization with Qt Designer FREE CHAPTER 2. Chapter 2: Event Handling – Signals and Slots 3. Chapter 3: States and Animations with Qt and QML 4. Chapter 4: QPainter and 2D Graphics 5. Chapter 5: OpenGL Implementation 6. Chapter 6: Transitioning from Qt 5 to Qt 6 7. Chapter 7: Using Network and Managing Large Documents 8. Chapter 8: Threading Basics –Asynchronous Programming 9. Chapter 9: Building a Touch Screen Application with Qt 6 10. Chapter 10: JSON Parsing Made Easy 11. Chapter 11: Conversion Library 12. Chapter 12: Accessing Databases with SQL Driver and Qt 13. Chapter 13: Developing Web Applications Using Qt WebEngine 14. Chapter 14: Performance Optimization 15. Index 16. Other Books You May Enjoy

Creating a login screen with Qt

In this recipe, we will learn how put our knowledge to use and create a functional login screen using Qt and SQLite.

How to do it…

Create your first functional login screen by following these steps:

  1. Open a web browser and go to SQLiteStudio. We will create a new data table called user, which looks like this:
Figure 12.14 – Create a new user table

Figure 12.14 – Create a new user table

  1. Let’s insert our first item of data into the newly created table and set user_employeeID to the ID of an existing employee. In this way, the user account we create will be linked to the data of one of the employees:
Figure 12.15 – The user_employeeID column is linked to the employee’s emp_id column

Figure 12.15 – The user_employeeID column is linked to the employee’s emp_id column

  1. Open Qt Creator and create a new Qt Widgets Application project. We will start off with mainwindow.ui. Place a stacked widget on the canvas and make sure it contains two pages. Then, set up...
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