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Unity 2020 By Example

You're reading from   Unity 2020 By Example A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch

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Product type Paperback
Published in Sep 2020
Publisher Packt
ISBN-13 9781800203389
Length 676 pages
Edition 3rd Edition
Languages
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Author (1):
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Robert Wells Robert Wells
Author Profile Icon Robert Wells
Robert Wells
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Toc

Table of Contents (16) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of Unity 2. Chapter 2: Creating a Collection Game FREE CHAPTER 3. Chapter 3: Creating a Space Shooter 4. Chapter 4: Continuing the Space Shooter Game 5. Chapter 5: Creating a 2D Adventure Game 6. Chapter 6: Continuing the 2D Adventure 7. Chapter 7: Completing the 2D Adventure 8. Chapter 8: Creating Artificial Intelligence 9. Chapter 9: Continuing with Intelligent Enemies 10. Chapter 10: Evolving AI Using ML-Agents 11. Chapter 11: Entering Virtual Reality 12. Chapter 12: Completing the VR Game 13. Chapter 13: Creating an Augmented Reality Game Using AR Foundation 14. Chapter 14: Completing the AR Game with the Universal Render Pipeline 15. Other Books You May Enjoy

Introducing ML-Agents

First released in September 2017, ML-Agents has rapidly evolved with the input from ML scientists, game developers, and the wider Unity fanbase due to its open source nature. This rapid progress can, at times, make it challenging to learn how to use it, with many tutorials quickly becoming outdated. However, with the release of version 1 of ML-Agents, these significant backward-incompatible updates should slow down as the project stabilizes. This means it is a great time to jump into the world of ML in Unity!

The ML-Agents toolkit consists of the following:

  • The ML-Agents Unity package: This provides everything we need to implement an Agent inside the Unity environment.
  • The mlagents Python package: Contains the ML algorithms that we will use to train the Agent.
  • The mlagents_env Python package: Provides the functionality for Unity and the ML algorithms to talk to each other. mlagents relies on this.
  • The gym_unity Python package: A wrapper...
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