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Blender 3D Incredible Models

You're reading from   Blender 3D Incredible Models A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801817813
Length 386 pages
Edition 1st Edition
Tools
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Introduction to Hard Surface Modeling
2. Chapter 1: Introducing Hard Surface Modeling FREE CHAPTER 3. Part 2: Modeling an Assault Rifle
4. Chapter 2: Creating Basic Shapes for an FN SCAR 5. Chapter 3: Adding More Details with Polygon Modeling and Modifiers 6. Chapter 4: Texturing and Rendering the FN SCAR 7. Part 3: Modeling a Sci-Fi Race Ship
8. Chapter 5: Modeling a Sci-Fi Race Ship 9. Chapter 6: Texture Painting the Sci-Fi Race Ship 10. Part 4: Modeling a T-72 Tank
11. Chapter 7: Modeling the T-72 Tank: Basic Shapes 12. Chapter 8: Modeling the T-72 Tank Hull 13. Chapter 9: Modeling the T-72 Tank Turret 14. Chapter 10: Modeling Tank Tracks 15. Chapter 11: Rigging Tank Tracks 16. Chapter 12: Texturing the Tank 17. Other Books You May Enjoy

Preface

Blender is a massively popular and powerful 3D program with a variety of versatile modeling abilities, which makes it a great way to enter the 3D modeling world.

Blender 3D Incredible Models is a comprehensive guide for those who are new to hard-surface modeling with Blender, helping you understand all the various tools and features on offer, and how to efficiently employ them to create realistic models. You’ll be led through progressively more challenging modeling projects where you’ll develop assault rifle, army tank, and sci-fi spaceship models and pick up all the skills you could need in Blender’s vast ecosystem of features and functionality, ranging from procedural texturing, texture painting, and UV mapping to lighting, rendering, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be.

By the end of this book, you won’t just know how to create the models we guide you through, but you will be able to turn your own concepts and references into 3D Blender models too!

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