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Deep Reinforcement Learning with Python

You're reading from   Deep Reinforcement Learning with Python Master classic RL, deep RL, distributional RL, inverse RL, and more with OpenAI Gym and TensorFlow

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Product type Paperback
Published in Sep 2020
Publisher Packt
ISBN-13 9781839210686
Length 760 pages
Edition 2nd Edition
Languages
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Author (1):
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Sudharsan Ravichandiran Sudharsan Ravichandiran
Author Profile Icon Sudharsan Ravichandiran
Sudharsan Ravichandiran
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Table of Contents (22) Chapters Close

Preface 1. Fundamentals of Reinforcement Learning 2. A Guide to the Gym Toolkit FREE CHAPTER 3. The Bellman Equation and Dynamic Programming 4. Monte Carlo Methods 5. Understanding Temporal Difference Learning 6. Case Study – The MAB Problem 7. Deep Learning Foundations 8. A Primer on TensorFlow 9. Deep Q Network and Its Variants 10. Policy Gradient Method 11. Actor-Critic Methods – A2C and A3C 12. Learning DDPG, TD3, and SAC 13. TRPO, PPO, and ACKTR Methods 14. Distributional Reinforcement Learning 15. Imitation Learning and Inverse RL 16. Deep Reinforcement Learning with Stable Baselines 17. Reinforcement Learning Frontiers 18. Other Books You May Enjoy
19. Index
Appendix 1 – Reinforcement Learning Algorithms 1. Appendix 2 – Assessments

What are CNNs?

A CNN, also known as a ConvNet, is one of the most widely used deep learning algorithms for computer vision tasks. Let's say we are performing an image-recognition task. Consider the following image.

We want our CNN to recognize that it contains a horse:

Figure 7.25: Image containing a horse

How can we do that? When we feed the image to a computer, it basically converts it into a matrix of pixel values. The pixel values range from 0 to 255, and the dimensions of this matrix will be of [image width x image height x number of channels]. A grayscale image has one channel, and colored images have three channels, red, green, and blue (RGB).

Let's say we have a colored input image with a width of 11 and a height of 11, that is 11 x 11, then our matrix dimension would be [11 x 11 x 3]. As you can see in [11 x 11 x 3], 11 x 11 represents the image width and height and 3 represents the channel number, as we have a colored image. So, we will...

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