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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Qt Quick Designer

We can use QML to easily create a hierarchy of objects. If we need a few input boxes or buttons, we can just add some blocks to the code, just like we added the TextField and Label components in the previous example, and our changes will appear in the window. However, when dealing with complex forms, it's sometimes hard to position the objects properly. Instead of trying different anchors and relaunching the application, you can use the visual form editor to see the changes as you make them.

Time for action – Adding a form to the project

Locate the qml.qrc file in Qt Creator's project tree and invoke the Add New... option in its context menu. From Qt section, select the QtQuick UI File template...

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