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Practical System Programming for Rust Developers

You're reading from   Practical System Programming for Rust Developers Build fast and secure software for Linux/Unix systems with the help of practical examples

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781800560963
Length 388 pages
Edition 1st Edition
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Author (1):
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Prabhu Eshwarla Prabhu Eshwarla
Author Profile Icon Prabhu Eshwarla
Prabhu Eshwarla
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Table of Contents (17) Chapters Close

Preface 1. Section 1: Getting Started with System Programming in Rust
2. Chapter 1: Tools of the Trade – Rust Toolchains and Project Structures FREE CHAPTER 3. Chapter 2: A Tour of the Rust Programming Language 4. Chapter 3: Introduction to the Rust Standard Library 5. Chapter 4: Managing Environment, Command Line, and Time 6. Section 2: Managing and Controlling System Resources in Rust
7. Chapter 5: Memory Management in Rust 8. Chapter 6: Working with Files and Directories in Rust 9. Chapter 7: Implementing Terminal I/O in Rust 10. Chapter 8: Working with Processes and Signals 11. Chapter 9: Managing Concurrency 12. Section 3: Advanced Topics
13. Chapter 10: Working with Device I/O 14. Chapter 11: Learning Network Programming 15. Chapter 12: Writing Unsafe Rust and FFI 16. Other Books You May Enjoy

Understanding networking primitives in the Rust standard library

In this section, we'll discuss the foundational data structures in the Rust standard library for networking. Figure 11.3 lists the commonly used data structures:

Figure 11.3 – Networking primitives in the Rust standard library

Figure 11.3 – Networking primitives in the Rust standard library

Let's look at the data structures one by one:

  • Ipv4Addr: This is a struct that stores a 32-bit integer representing an IPv4 address, and provides associated functions and methods to set and query address values.
  • Ipv6Add: This is a struct that stores a 128-bit integer representing an IPv6 address, and provides associated functions and methods to query and set address values.
  • SocketAddrv4: This is a struct representing an internet domain socket. It stores an IPv4 address and a 16-bit port number and provides associated functions and methods to set and query socket values.
  • SocketAddrv6: This is a struct representing an internet domain...
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