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React Native Blueprints

You're reading from   React Native Blueprints Create eight exciting native cross-platform mobile applications with JavaScript

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787288096
Length 346 pages
Edition 1st Edition
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Author (1):
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Emilio Rodriguez Martinez Emilio Rodriguez Martinez
Author Profile Icon Emilio Rodriguez Martinez
Emilio Rodriguez Martinez
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Table of Contents (9) Chapters Close

Preface 1. Shopping List FREE CHAPTER 2. RSS Reader 3. Car Booking App 4. Image Sharing App 5. Guitar Tuner 6. Messaging App 7. Game 8. E-Commerce App

Setting up the folder structure


Let's initialize a React Native project using React Native's CLI. The project will be named birdGame and will be available for iOS and Android devices:

react-native init --version="0.46.4" birdGame

As this one is a simple game, we will only need one screen in which we will position all our sprites moving, showing, or hiding them depending on the state of the game, which will be managed by Redux. Therefore, our folder structure will be in line the standard Redux apps:

The actions folder will only contain one file as there are only three actions which may happen in this game (start, tick, and bounce). There is also a sounds folder to store the sound effect which will be played every time the parrot passes a pair of rocks:

For each sprite, we will create a component so we can move it, show it, or hide it easily:

Again, only one reducer will be needed to process all our actions. We will also create two helper files:

  • constants.js: This is where we will store helper variables...
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