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Swift 3 Object-Oriented Programming

You're reading from   Swift 3 Object-Oriented Programming Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787120396
Length 370 pages
Edition 2nd Edition
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Author (1):
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Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
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Toc

Table of Contents (10) Chapters Close

Preface 1. Objects from the Real World to the Playground FREE CHAPTER 2. Structures, Classes, and Instances 3. Encapsulation of Data with Properties 4. Inheritance, Abstraction, and Specialization 5. Contract Programming with Protocols 6. Maximization of Code Reuse with Generic Code 7. Object-Oriented and Functional Programming 8. Extending and Building Object-Oriented Code 9. Exercise Answers

Test your knowledge

  1. When you use the static var keywords to declare a type property:
    1. You cannot override the type property in the subclasses.
    2. You can override the type property in the subclasses.
    3. You can override the type property only in the superclass.

  2. When you use the class var keywords to declare a type property:
    1. You cannot override the type property in the subclasses.
    2. You can override the type property in the subclasses.
    3. You can override the type property only in the superclass.

  3. When you use the final keyword to declare an instance method:
    1. You cannot override the instance method in the subclasses.
    2. You can override the instance method in the subclasses.
    3. You can override the instance method only once, that is, in just one subclass.

  4. Polymorphism means:
    1. We can call the same method--that is, the same name and arguments--in instances of classes that aren't included in the same hierarchy tree.
    2. We can use the same method--that is, the same name and arguments--to cause different things to happen...
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