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Swift iOS Programming for Kids

You're reading from   Swift iOS Programming for Kids Help your kids build simple and engaging applications with Swift 3.0

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Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781787120747
Length 260 pages
Edition 1st Edition
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Authors (2):
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Steffen D. Sommer Steffen D. Sommer
Author Profile Icon Steffen D. Sommer
Steffen D. Sommer
Jim Campagno Jim Campagno
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Jim Campagno
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Summary

In this chapter, we introduced you to some of the most powerful types provided by the Swift language. Now that we know how to group various values, we can begin to think about how we can build the iOS applications that we have in mind. Before we get too ahead of ourselves, we need to talk about control flow. The next chapter will discuss working with collection types in detail. There are certain paths you will want to take in your code based upon certain conditions. 

For example, if the light is green, then we can go. If the light is red, then we should stop. These are certain conditions that dictate how we move forward. How we handle this in code is discussed in detail in the next chapter.

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