Part 2: Customizing SketchUp and Making It Your Own
Practicing and getting better at using a tool is one thing; developing a plan so that you can truly grow in your capabilities as a 3D modeler is something different, entirely. Here, we will explain the process of moving from a beginner to an intermediate user and developing your own modeling process.
This part contains the following chapters:
- Chapter 6, Knowing What You Need Out of SketchUp
- Chapter 7, Creating Custom Shortcuts
- Chapter 8, Customizing Your User Interface
- Chapter 9, Taking Advantage of Templates
- Chapter 10, Hardware to Make You a More Efficient Modeler