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The Modern Vulkan Cookbook

You're reading from   The Modern Vulkan Cookbook A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Length 334 pages
Edition 1st Edition
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Authors (2):
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Preetish Kakkar Preetish Kakkar
Author Profile Icon Preetish Kakkar
Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Author Profile Icon Mauricio Maurer
Mauricio Maurer
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Toc

Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan FREE CHAPTER 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Using half floats to reduce memory load

A half float, also known as a half-precision floating point, is a binary floating-point format that occupies 16 bits. It plays a crucial role specifically for its application in VR devices and other low-performance hardware. A half-precision floating point has a smaller memory footprint and requires less bandwidth, which can significantly improve the performance and efficiency of such devices. They are ideal for scenarios where the precision of full single-precision floating-point numbers is not necessary, such as storing pixel values in graphics, performing large but simple computations in machine learning models, and certain calculations in 3D graphics. Employing 16 bits not only bolsters throughput but also diminishes register usage, a key determinant of GPU performance. The quantity of shaders that can run concurrently is directly contingent upon the available registers, thus making their efficient usage crucial. In this recipe, we demonstrate...

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