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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling 2. Chapter 2: Introduction to Solid Modeling and CSG Tools FREE CHAPTER 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Creating an island in the ocean

In this recipe, we will use the Part to Terrain plugin to create a custom island in the water. We will begin by grayboxing the basic shape of the island with parts and then use the Terrain Editor tools to sculpt and refine the terrain. We will then create an ocean surrounding the island and adjust its size and sea level to achieve the desired level. Additionally, we will cover how to add micro details to the sand and rock formations by using the provided Sculpt tool. By the end of this recipe, you’ll have a beautiful, handcrafted island.

How to do it…

We will begin this recipe by creating a sandy baseplate that we will then draw on the shape of our island using the Add tool. Next, we will flatten out the perimeter of the island using the Flatten tool, and then add water using Sea Level Generator. To finish the island, we will paint grass on top, precisely scatter rocks around the perimeter, and then paint on splashed sand. To start...

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