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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy

Summary

In this chapter, we built an app for iOS and Android that tracked the location of a user. When we built the app, we learned how to use maps in Xamarin.Forms and how to use location tracking when it's running in the background. We also learned how to extend Xamarin.Forms with custom controls and custom renderers. With this knowledge, we can create applications that perform other tasks in the background. We also learned how to extend most controls in Xamarin.Forms.

The next project will be a real-time chat app. In the next chapter, we will set up a serverless backend based on services in Microsoft Azure. We will use that backend in the app that we will build in Chapter 9, Building a Real-Time Chat Application.

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