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Artificial Intelligence By Example

You're reading from   Artificial Intelligence By Example Acquire advanced AI, machine learning, and deep learning design skills

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Product type Paperback
Published in Feb 2020
Publisher Packt
ISBN-13 9781839211539
Length 578 pages
Edition 2nd Edition
Languages
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Author (1):
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Denis Rothman Denis Rothman
Author Profile Icon Denis Rothman
Denis Rothman
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Table of Contents (23) Chapters Close

Preface 1. Getting Started with Next-Generation Artificial Intelligence through Reinforcement Learning 2. Building a Reward Matrix – Designing Your Datasets FREE CHAPTER 3. Machine Intelligence – Evaluation Functions and Numerical Convergence 4. Optimizing Your Solutions with K-Means Clustering 5. How to Use Decision Trees to Enhance K-Means Clustering 6. Innovating AI with Google Translate 7. Optimizing Blockchains with Naive Bayes 8. Solving the XOR Problem with a Feedforward Neural Network 9. Abstract Image Classification with Convolutional Neural Networks (CNNs) 10. Conceptual Representation Learning 11. Combining Reinforcement Learning and Deep Learning 12. AI and the Internet of Things (IoT) 13. Visualizing Networks with TensorFlow 2.x and TensorBoard 14. Preparing the Input of Chatbots with Restricted Boltzmann Machines (RBMs) and Principal Component Analysis (PCA) 15. Setting Up a Cognitive NLP UI/CUI Chatbot 16. Improving the Emotional Intelligence Deficiencies of Chatbots 17. Genetic Algorithms in Hybrid Neural Networks 18. Neuromorphic Computing 19. Quantum Computing 20. Answers to the Questions 21. Other Books You May Enjoy
22. Index

Logistic activation functions and classifiers

Now that the value of each location of L = {l1, l2, l3, l4, l5, l6} contains its availability in a vector, the locations can be sorted from the most available to the least available location. From there, the reward matrix, R, for the MDP process described in Chapter 1, Getting Started with Next-Generation Artifcial Intelligence through Reinforcement Learning, can be built.

Overall architecture

At this point, the overall architecture contains two main components:

  1. Chapter 1: A reinforcement learning program based on the value-action Q function using a reward matrix that will be finalized in this chapter. The reward matrix was provided in the first chapter as an experiment, but in the implementation phase, you'll often have to build it from scratch. It sometimes takes weeks to produce a good reward matrix.
  2. Chapter 2: Designing a set of 6×1 neurons that represents the flow of products at a...
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Artificial Intelligence By Example - Second Edition
Published in: Feb 2020
Publisher: Packt
ISBN-13: 9781839211539
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