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Domain-Driven Design with Golang

You're reading from   Domain-Driven Design with Golang Use Golang to create simple, maintainable systems to solve complex business problems

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781804613450
Length 204 pages
Edition 1st Edition
Languages
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Author (1):
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Matthew Boyle Matthew Boyle
Author Profile Icon Matthew Boyle
Matthew Boyle
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Table of Contents (13) Chapters Close

Preface 1. Part 1: Introduction to Domain-Driven Design
2. Chapter 1: A Brief History of Domain-Driven Design FREE CHAPTER 3. Chapter 2: Understanding Domains, Ubiquitous Language, and Bounded Contexts 4. Chapter 3: Entities, Value Objects, and Aggregates 5. Chapter 4: Exploring Factories, Repositories, and Services 6. Part 2: Real -World Domain-Driven Design with Golang
7. Chapter 5: Applying Domain-Driven Design to a Monolithic Application 8. Chapter 6: Building a Microservice Using DDD 9. Chapter 7: DDD for Distributed Systems 10. Chapter 8: TDD, BDD, and DDD 11. Index 12. Other Books You May Enjoy

Domains and sub-domains

In the Setting the scene section, we outlined that we are going to be building a payments and subscriptions system. These are our domains. According to Eric Evans, domains are “a sphere of knowledge, influence, or activity.” (Domain-Driven Design, Addison-Wesley Professional).

The domain is the central entity in DDD; it is what we will model our entire language and system around. Another way to think of it is the world of business. Every time you read the phrase domain-driven design, you could read it as business problem-driven design.

Deciding on domains is a challenging problem and not always as obvious as in our example. In our example, we have two distinct domains—payments and subscriptions. Some teams may choose to treat these both as a single domain, which would be fine, too; DDD is not a science.

Bigger companies will often organize their teams around domains. In a mature organization, this will be a discussion that includes...

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