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Flutter for Beginners

You're reading from   Flutter for Beginners An introductory guide to building cross-platform mobile applications with Flutter and Dart 2

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Product type Paperback
Published in Sep 2019
Publisher Packt
ISBN-13 9781788996082
Length 512 pages
Edition 1st Edition
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Author (1):
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Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
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Table of Contents (21) Chapters Close

Preface 1. Section 1: Introduction to Dart FREE CHAPTER
2. An Introduction to Dart 3. Intermediate Dart Programming 4. An Introduction to Flutter 5. Section 2: The Flutter User Interface - Everything is a Widget
6. Widgets: Building Layouts in Flutter 7. Handling User Input and Gestures 8. Theming and Styling 9. Routing: Navigating between Screens 10. Section 3: Developing Fully Featured Apps
11. Firebase Plugins 12. Developing Your Own Flutter Plugin 13. Accessing Device Features from the Flutter App 14. Platform Views and Map Integration 15. Section 4: Advanced Flutter - Resources to Complex Apps
16. Testing, Debugging, and Deployment 17. Improving User Experience 18. Widget Graphic Manipulations 19. Animations 20. Other Books You May Enjoy

Introduction to OOP in Dart

In Dart, everything is an object, including the built-in types. Upon defining a new class, even when you don't extend anything, it will be a descendant of an object. Dart implicitly does this for you.

Dart is called a true object-oriented language. Even functions are objects, which means that you can do the following:

  • Assign a function as a value of a variable.
  • Pass it as an argument to another function.
  • Return it as a result of a function as you would do with any other type, such as String and int.

This is known as having first-class functions because they're treated the same way as other types.

Another important point to note is that Dart supports single inheritance on a class, similar to Java and most other languages...

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