Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Hands-On High Performance Programming with Qt 5

You're reading from   Hands-On High Performance Programming with Qt 5 Build cross-platform applications using concurrency, parallel programming, and memory management

Arrow left icon
Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789531244
Length 384 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Marek Krajewski Marek Krajewski
Author Profile Icon Marek Krajewski
Marek Krajewski
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Understanding Performant Programs FREE CHAPTER 2. Profiling to Find Bottlenecks 3. Deep Dive into C++ and Performance 4. Using Data Structures and Algorithms Efficiently 5. An In-Depth Guide to Concurrency and Multithreading 6. Performance Failures and How to Overcome Them 7. Understanding I/O Performance and Overcoming Related Problems 8. Optimizing Graphical Performance 9. Optimizing Network Performance 10. Qt Performance on Embedded and Mobile Platforms 11. Testing and Deploying Qt Applications 12. Assessments 13. Other Books You May Enjoy

Further reading

I highly encourage you to have a look at 5 Rules of Programming, written by Bob Pike (https://users.ece.utexas.edu/~adnan/pike.html)—short and succinct, alas I cannot quote all of them here.

If you want to learn more about algorithms, data structures, and the O(n) (big O) notation, there is the classic academic reference book, Introduction to Algorithms by Cormen, Leiserson, Rivest, and Stein (MIT Press, 3rd edition, 2009), but it could be a little heavy going, though. A lighter read is The Algorithm Design Manual by Steven Skiena, (Springer, 2nd edition, 2008).

A classic example of algorithmic optimization in action is the HashLife optimization for the Game of Life and you might like to read it. One of the descriptions can be found here: An Algorithm for Compressing Space and Time by Thomas Rokicki (2006) http://www.drdobbs.com/jvm/an-algorithm-for-compressing...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image