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Learning Dart

You're reading from   Learning Dart Dart is the programming language developed by Google that offers a new level of simple versatility. Learn all the essentials of Dart web development in this brilliant tutorial that takes you from beginner to pro.

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781849697422
Length 388 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (14) Chapters Close

Preface 1. Dart – A Modern Web Programming Language 2. Getting to Work with Dart FREE CHAPTER 3. Structuring Code with Classes and Libraries 4. Modeling Web Applications with Model Concepts and Dartlero 5. Handling the DOM in a New Way 6. Combining HTML5 Forms with Dart 7. Building Games with HTML5 and Dart 8. Developing Business Applications with Polymer Web Components 9. Modeling More Complex Applications with Dartling 10. MVC Web and UI Frameworks in Dart – An Overview 11. Local Data and Client-Server Communication 12. Data-driven Web Applications with MySQL and MongoDB Index

Using an audio library – Collision clones


This game shows a field of moving cars of different sizes and colors. The player controls the red car (initially at the top-left corner) through the mouse cursor. The objective is to move the red car within the time limit with as few collisions as possible. The lower the speed limit, the slower the cars. The game runs until the time limit is over (in minutes). You will lose if the number of collisions during that time is greater than the time elapsed in seconds. You win if you survive the time limit. If the red car is hit, it shrinks to a small black car. In order to revive it, move the cursor to one of the borders of the board. After a certain number of collisions, clone cars appear. Here is a typical game screen:

Game screen collision clones

Note

For code file of this section, refer to chapter 7\collision_clones and chapter 7\car_collisions in the code bundle. You can also get them from GitHub using the following commands:

git clone git://github.com...
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