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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Author (1):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Table of Contents (15) Chapters Close

Preface 1. Introducing and Installing Rust FREE CHAPTER 2. Variables 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Let's consider the heap


As already discussed, the heap is typically used for complex types. The stack frame model can still be used, but it will need modifying, as the stack will need to point to the base address of the complex type on the heap.

Let's construct a stack frame for the following piece of code:

    fn main() 
    { 
        let f = 42; 
        let my_ids: Vec<i64> = Vec::with_capacity(5); 
    } 

Function name

Address

Variable name

Value

main

1

f

42

0

my_ids

(an instance of Vector)

 

Space is allocated correctly for f, but my_ids is different; it is a Vector<i64> with pre-allocated space for five i64s values. While the vector itself is stored in the stack, its contents are allocated in the heap.

Values in the heap are considered to be more persistent than those in the stack. That means, unlike values in the stack, their lifetime does not have to be as short as the block's they were defined in.

Deallocation

Unlike when memory is freed up on the stack, when you deallocate memory from...

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