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Hands-On Object-Oriented Programming with Kotlin

You're reading from   Hands-On Object-Oriented Programming with Kotlin Build robust software with reusable code using OOP principles and design patterns in Kotlin

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789617726
Length 370 pages
Edition 1st Edition
Languages
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Authors (2):
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Abid Khan Abid Khan
Author Profile Icon Abid Khan
Abid Khan
Igor Kucherenko Igor Kucherenko
Author Profile Icon Igor Kucherenko
Igor Kucherenko
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Toc

Table of Contents (14) Chapters Close

Preface 1. Getting Started with Kotlin FREE CHAPTER 2. Introduction to Object-Oriented Programming 3. The Four Pillars of Object-Oriented Programming 4. Classes - Advanced Concepts 5. Data Collection, Iterators, and Filters 6. Object-Oriented Patterns in Kotlin 7. Coroutines - a Lightweight Thread? 8. Interoperability 9. Regular Expression and Serialization in Kotlin 10. Exception Handling 11. Testing in Object-Oriented Programming with Kotlin 12. Assessments 13. Other Books You May Enjoy

Objects and companion objects

The term singleton refers to a class that contains only one instance during the application life cycle. This instance is globally available for all functions and classes. Compared to Java or other programming languages, Kotlin provides an easier way to create a singleton class using the object keyword:

object singletonClassName {
properties
fun function(){
function body
}
}

The singleton class is similar to other normal classes; it contains properties and functions and can implement interfaces. However, there are a few things that make this class unique:

  • The object keyword is used for class declaration
  • We cannot create an instance of this class
  • We cannot declare a constructor with this class

Let's take an example of a Button class that has one property and one function:

object MyButton {
var count = 0
fun clickMe() {
...
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