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iOS 18 Programming for Beginners

You're reading from   iOS 18 Programming for Beginners Learn iOS development with Swift 6, Xcode 16, and iOS 18 - your path to App Store success

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Product type Paperback
Published in Dec 2024
Publisher Packt
ISBN-13 9781836204893
Length
Edition 9th Edition
Languages
Tools
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Toc

Table of Contents (34) Chapters Close

Preface 1. Part 1: Swift FREE CHAPTER
2. Exploring Xcode 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Part 2: Design
12. Setting Up the User Interface 13. Building Your User Interface 14. Finishing Up Your User Interface 15. Modifying App Screens 16. Part 3: Code
17. Getting Started with MVC and Table Views 18. Getting Data into Table Views 19. Passing Data between View Controllers 20. Getting Started with Core Location and MapKit 21. Getting Started with JSON Files 22. Getting Started with Custom Views 23. Getting Started with the Camera and Photo Library 24. Getting Started with Search 25. Getting Started with Collection Views 26. Part 4: Features
27. Getting Started with SwiftData 28. Getting Started with SwiftUI 29. Getting Started with Swift Testing 30. Getting Started with Apple Intelligence 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy
33. Index

Modifying your Xcode project

Now that you know what the screens of the app are going to look like, you can start building it. If you have not yet done so, open the JRNL project you created in Chapter 1, Exploring Xcode:

Figure 10.10: The JRNL project

Verify that iPhone SE (3rd generation) is selected from the Destination menu. Build and run your app. You will see a blank white screen. If you click the Main storyboard file in the Project navigator, you will see that it contains a single scene containing a blank view. This is why you only see a blank white screen when you run the app.

To configure the UI, you will modify the Main storyboard file using Interface Builder. Interface Builder allows you to add and configure scenes. Each scene represents a screen that a user will see. You can add UI objects such as views and buttons to a scene and configure them as required, using the Attributes inspector.

For more information on how to use Interface Builder, visit...

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