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Polished Ruby Programming

You're reading from   Polished Ruby Programming Build better software with more intuitive, maintainable, scalable, and high-performance Ruby code

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Product type Paperback
Published in Jul 2021
Publisher Packt
ISBN-13 9781801072724
Length 434 pages
Edition 1st Edition
Languages
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Author (1):
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Jeremy Evans Jeremy Evans
Author Profile Icon Jeremy Evans
Jeremy Evans
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Table of Contents (23) Chapters Close

Preface 1. Section 1: Fundamental Ruby Programming Principles
2. Chapter 1: Getting the Most out of Core Classes FREE CHAPTER 3. Chapter 2: Designing Useful Custom Classes 4. Chapter 3: Proper Variable Usage 5. Chapter 4: Methods and Their Arguments 6. Chapter 5: Handling Errors 7. Chapter 6: Formatting Code for Easy Reading 8. Section 2: Ruby Library Programming Principles
9. Chapter 7: Designing Your Library 10. Chapter 8: Designing for Extensibility 11. Chapter 9: Metaprogramming and When to Use It 12. Chapter 10: Designing Useful Domain-Specific Languages 13. Chapter 11: Testing to Ensure Your Code Works 14. Chapter 12: Handling Change 15. Chapter 13: Using Common Design Patterns 16. Chapter 14: Optimizing Your Library 17. Section 3: Ruby Web Programming Principles
18. Chapter 15: The Database Is Key 19. Chapter 16: Web Application Design Principles 20. Chapter 17: Robust Web Application Security 21. Assessments 22. Other Books You May Enjoy

Handling trade-offs in SOLID design

You may have heard about designing classes around SOLID principles. SOLID is an acronym for five separate object-oriented design principles:

  • The single-responsibility principle
  • The open-closed principle
  • The Liskov substitution principle
  • The interface segregation principle
  • The dependency inversion principle

Using these principles can result in well-structured classes. However, the principles should not be applied dogmatically. You should always consider whether each principle represents a good trade-off for the application or library you are building. In this section, you'll learn about each of these principles and the trade-offs related to each, to help you decide to what extent you would benefit from using them.

The single-responsibility principle

The basic idea of the single-responsibility principle is that a class should basically serve one purpose. On the face of it, this is a good general rule, as classes...

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