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iOS 18 Programming for Beginners

You're reading from   iOS 18 Programming for Beginners Learn iOS development with Swift 6, Xcode 16, and iOS 18 - your path to App Store success

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Product type Paperback
Published in Dec 2024
Publisher Packt
ISBN-13 9781836204893
Length
Edition 9th Edition
Languages
Tools
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Toc

Table of Contents (34) Chapters Close

Preface 1. Part 1: Swift FREE CHAPTER
2. Exploring Xcode 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Part 2: Design
12. Setting Up the User Interface 13. Building Your User Interface 14. Finishing Up Your User Interface 15. Modifying App Screens 16. Part 3: Code
17. Getting Started with MVC and Table Views 18. Getting Data into Table Views 19. Passing Data between View Controllers 20. Getting Started with Core Location and MapKit 21. Getting Started with JSON Files 22. Getting Started with Custom Views 23. Getting Started with the Camera and Photo Library 24. Getting Started with Search 25. Getting Started with Collection Views 26. Part 4: Features
27. Getting Started with SwiftData 28. Getting Started with SwiftUI 29. Getting Started with Swift Testing 30. Getting Started with Apple Intelligence 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy
33. Index

Understanding structures

Like classes, structures also group together properties and methods used to represent an object and do specific tasks. Remember the Animal class you created? You can also use a structure to accomplish the same thing. There are differences between classes and structures though, and you will learn more about those later in this chapter.

Here's what a structure declaration and definition look like:

struct StructName {
  property1
  property2
  property3
  method1() {
    code
  }
  method2(){
    code
  }
}

As you can see, a structure is very similar to a class. It also has a descriptive name, can contain properties and methods, and you can create instances.

To learn more about structures, visit https://docs.swift.org/swift-book/documentation/the-swift-programming-language/classesandstructures.

Let's look at how to work with structures. You'll learn how to declare and define...

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