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Low Poly 3D Modeling in Blender

You're reading from   Low Poly 3D Modeling in Blender Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781803245478
Length 318 pages
Edition 1st Edition
Tools
Concepts
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Author (1):
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Samuel Sullins Samuel Sullins
Author Profile Icon Samuel Sullins
Samuel Sullins
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Table of Contents (22) Chapters Close

Preface 1. Part 1:Getting Started with Low Poly Modeling
2. Chapter 1: Getting Familiar with Blender FREE CHAPTER 3. Chapter 2: Understanding Low Poly Modeling 4. Chapter 3: Creating a Low Poly Tree 5. Part 2:Modeling and Shading for Low Poly
6. Chapter 4: Exploring Modifiers 7. Chapter 5: Creating Low Poly Mushrooms 8. Chapter 6: Understanding Materials and Shading 9. Part 3:Creating Your Own Assets
10. Chapter 7: Creating a Low Poly Tractor 11. Chapter 8: Low Poly Environment Modeling 12. Chapter 9: Modeling a Kangaroo 13. Chapter 10: Creating Low Poly Houses and Buildings 14. Chapter 11: Using the Asset Browser 15. Part 4:Building a Complete Low Poly Scene
16. Chapter 12: Blocking Out the Scene 17. Chapter 13: Building the Scene 18. Chapter 14: The Big Render 19. Index 20. Other Books You May Enjoy Appendix

Adding details to the stem

In our reference, the stem is slightly curved. This adds a really neat look to the mushroom. To accomplish this, we’ll do two things – first, we’ll add more edge loops along the stem so that it can be bent. Then, we’ll use the trusty R (rotate) and G (grab/move) keys to give the stem a bit of a curve by moving the new edges around:

  1. Press Ctrl + R to activate the Loop Cut tool.
  2. Move your mouse around until you see a yellow line around the stem. This is where the cut will happen.
  3. Scroll (with two fingers on a trackpad or with a mouse wheel) to change the number of cuts. Four or five cuts should work fine.
  4. Click once to confirm the cut and start sliding your new edges, and then right-click to cancel the slide (this will keep the new edge loops).
Figure 5.17 – Loop cuts for the stem

Figure 5.17 – Loop cuts for the stem

  1. Make sure you’re still in the X-Ray view mode (Alt + Z), and press 3 to enter...
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