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Practical System Programming for Rust Developers

You're reading from   Practical System Programming for Rust Developers Build fast and secure software for Linux/Unix systems with the help of practical examples

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781800560963
Length 388 pages
Edition 1st Edition
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Author (1):
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Prabhu Eshwarla Prabhu Eshwarla
Author Profile Icon Prabhu Eshwarla
Prabhu Eshwarla
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Table of Contents (17) Chapters Close

Preface 1. Section 1: Getting Started with System Programming in Rust
2. Chapter 1: Tools of the Trade – Rust Toolchains and Project Structures FREE CHAPTER 3. Chapter 2: A Tour of the Rust Programming Language 4. Chapter 3: Introduction to the Rust Standard Library 5. Chapter 4: Managing Environment, Command Line, and Time 6. Section 2: Managing and Controlling System Resources in Rust
7. Chapter 5: Memory Management in Rust 8. Chapter 6: Working with Files and Directories in Rust 9. Chapter 7: Implementing Terminal I/O in Rust 10. Chapter 8: Working with Processes and Signals 11. Chapter 9: Managing Concurrency 12. Section 3: Advanced Topics
13. Chapter 10: Working with Device I/O 14. Chapter 11: Learning Network Programming 15. Chapter 12: Writing Unsafe Rust and FFI 16. Other Books You May Enjoy

Understanding device I/O fundamentals in Linux

In previous chapters, we saw how to schedule work on CPUs using processes and threads, and how to manage memory by controlling the memory layout of a program. In addition to the CPU and memory, the operating system also manages the system's hardware devices. Examples of hardware devices include keyboards, mice, hard disks, video adapters, audio cards, network adapters, scanners, cameras, and other USB devices. But the peculiarities of these physical hardware devices are hidden from the user programs by the operating system, using software modules called device drivers. Device drivers are indispensable software components for doing device I/O. Let's take a closer look at them.

What are device drivers?

Device drivers are shared libraries loaded into the kernel that contain functions to perform low-level hardware control. They communicate with the devices through the computer bus or communication subsystem to which the device...

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